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E3 2008: Too Human ScreenshotsPosted 1:19am Tue Jul 15, 2008 by Aaron Dunlap Tags: E3 2008, screens, gallery, too human, xbox 360
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GB Review: Ratchet & Clank Future: Tools of Destruction (PS3)Posted 6:17pm Sun Dec 02, 2007 by Shiva Stella Tags: Ratchet and Clank Tools of Destruction, playstation 3, shiva stella, 3 stars, review, insomniac games, sony

Ratchet & Clank: meet Gorgeous on your new PS3.


Ratchet and Clank Future: Tools of Destruction is yet another beautiful, action-packed, humorous adventure for PlayStation fans, boasting numerous gadgets, guns, and lots of alien things to shoot at. Its minigames have been adjusted to feature sixaxis support and Insomniac has even tossed in dancing pirates, but despite how gorgeous the game looks or how well the gameplay mechanics function, we've been down this road before - five times, six if you happened to splurge on the PSP version.

While I've always had a soft spot for our furry hero and his robotic pal, I'm afraid that Tools of Destruction has done it for me. This is the same experience, the same gameplay, lackluster plot, annoying save system, and patch-work minigames that I've been through since the franchise's inception. In summation, I am all Ratchet'ed out. If you were looking for a new, refreshing direction for the series' PlayStation 3 debut, this isn't it.

score: 3 out of 5

Click here for an explanation of our review and scoring format.

Tools of Destruction offers yet another instance in which I'm forced to scratch my head and wonder if I've been immersed in the industry so long that I'm now out of the touch with the average gamer. It's one of Sony's (and Insomniac's) flagship titles, and people seem to love it. In a sense I understand their infatuation: it's classic R&C humor, the same simplistic gameplay mechanics at work (collect this statue, turn that bolt, slaughter these boxes, etc), those same breathtaking visuals now transplanted to the PlayStation 3, and so on. I doubt that anyone could effectively argue that the title isn't playable, enjoyable, or a success ("success" being defined here as a complete single-player experience that doesn't feel pushed out the door), it's just that it's the same game.

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Insomniac Announces Title for New Ratchet & Clank TitlePosted 1:05pm Fri Aug 17, 2007 by The Gaming Horizon Archive Tags: Ratchet and Clank Future Tools of Destruction, archive

Insomniac Games has announced a new title for the next Ratchet & Clank title in the series.

The game will be entitled, Ratchet & Clank Future: Tools of Destruction. Brian Allgeier, design director said, "The name Ratchet & Clank Future: Tools of Destruction works on many levels. It signals a new era for the franchise, ties into the game's story, and includes one of our signature subtitle double entendres."


Originally written by Brian Mohr

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Cartoon Network Racing Cheat CodesPosted 8:07pm Wed Feb 28, 2007 by Tim Grube Tags: Cartoon Network Racing, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Game Factory just sent over cheat codes for the PlayStation 2 and Nintendo DS versions of Cartoon Network Racing. Enjoy!

PLAYSTATION 2:

Unlock everything.

Use the below combination when in the main menu (frontend screen.)

-D-pad down -Circle Button -D-pad down -Square Button -D-pad Up -D-pad Down

Also the buttons need to be pressed fairly quickly after each other about a three-quarters of a second interval.

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New Too Human Trailer, ScreensPosted 7:10pm Wed May 10, 2006 by Shiva Stella Tags: Too Human, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Microsoft has revealed a new (30 second) gameplay trailer and batch of screenshots for Too Human, an Xbox 360 title currently being developed by Silicon Knights (Eternal Darkness, Metal Gear Solid: The Twin Snakes). As the cybernetic god Baldur, you are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the god’s hand. In the first part of a trilogy, Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life. In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals enabled by the powerful combination of Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage with vast numbers of enemies. Gamers take it to the next level by playing the entire single-player campaign in multiplayer co-op mode via Xbox Live or system link. Key features include:The birth of an icon. Fight as the powerful cybernetic god Baldur battling his way through enemy armies to become one of gaming’s renowned iconic heroes. From weaponry and armor to combat techniques and combos, you can fully customize Baldur to become the best possible hero. Epic beginning to a captivating trilogy. Begin the saga of Baldur in the first chapter of an exciting three-part narrative in the tradition of classic trilogies such as “Star Wars” and “Lord of the Rings.”Explosive melee and firearms combat. It will take more than brawn and raw strength to supplant the machine hordes. Utilize a sophisticated blend of seamless melee and firearms combat to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the acclaimed motion-capture group F.A.S.T. Feel each punishing blow through advanced visual effects made possible through the unmatched horsepower of Xbox 360 and the Unreal Engine 3.Advanced cinematic presentation. Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hundreds of on-screen enemies set against the vast landscape of the “Too Human” world. A sweeping orchestral score sets the mood for heartbreak, anger and bloodlust as each tune encapsulates the gamer within the immersive gaming environment. New level of accessibility through intuitive combat. Perform Baldur’s elaborate and complex combat maneuvers through the press of a button and chain together hundreds of rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, “Too Human” delivers gameplay that is easy to learn and rewarding to master. “Too Human” will introduce combinations of weapons combat on a level that exceeds some fighting games, leaving players in awe. Shared experience. Conquer the world of “Too Human” alone or with friends through advanced, four-player online co-op gameplay through the Xbox Live service.Modern take on a classic story. “Too Human” chronicles the ongoing struggle between cybernetic gods, giant machines and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines.

Enjoy.

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