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EA Apologizes For NFS PornvertisingPosted 3:00pm Tue Nov 27, 2007 by Aaron Dunlap Tags: EA, nudity, Need For Speed ProStreet, scandal, advertising

Recently appearing on Page3.com, a property of UK tabloid The Sun dealing primarily in the visual representation of topless young women, was a series of photos featuring two topless models posing in front of an exotic red sports car. You can see an edited sample to the right.

The whole thing was a promotion for EA's Need For Speed ProStreet.

Nudity and video games have always gotten along so well in the past, but this incident has caused some problems. EA has just released a statement to GamesIndustry.biz saying, "We regret that these images slipped through the proper EA approval process." Adding that the nude topless naked nude hot nude photos were "not appropriate for their brand."

The photos bearing Need for Speed branding have been removed from the website, though there still exists a video of the photoshoot, a very NSFW video full of naked nudity and topless nakedness, that we would never link to.

I'll take EA at their word, and appreciate how they're trying to make the breast of this situation. Best of this tituation. Damn it.

[gamesindustry.biz]
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360/PlayStation 3 Visual Comparison for NFS Pro StreetPosted 10:32am Tue Nov 13, 2007 by Shiva Stella Tags: Need for Speed ProStreet, video

GameTrailers has posted an interesting visual comparison of Need for Speed ProStreet on the Xbox 360 and PlayStation 3. Though it shouldn't be taken as a general comparison, it's still intriguing. Hit the jump to view the footage. Don't forget to register at GameBump to automatically enter our Need for Speed ProStreet giveaway. You knew I'd plug it.

Continue reading...




[gametrailers.com]
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Contest: Win Need For Speed ProStreetPosted 8:00am Mon Nov 12, 2007 by Tim Grube Tags: contest, need for speed prostreet, gamebump

We're back again with another contest for those of you who didn't win the last one with Tony Hawk and Glory Days, so don't despair! This time, we teamed up with Electronic Arts and Special Ops to give away one copy of Need for Speed ProStreet for the Xbox 360.

Again, all you have to do is be a GameBump member and we will randomly pick a winner at the end of the contest. When the lucky winner is chosen we will then contact this person before we announce him/her on the website.

If you're not a member, you can sign up by choosing "register" on the right side of the website. Once registered, you will automatically be entered into this exclusive giveaway. If you are already a member, then you simply do nothing - three cheers for laziness!

The contest will end on Friday, November 23. One winner! Good luck!




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EA Titles Coming To MacPosted 7:29pm Mon Jun 11, 2007 by Tim Grube Tags: Need For Speed Carbon, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Electronic Arts today announced a commitment to bring its portfolio of hit games to Mac OS X. The first EA Mac titles slated to ship this summer include, Harry Potter and the Order of the Phoenix, Need for Speed Carbon, Battlefield 2142, Command &Conquer 3 Tiberium Wars.

Frank Gibeau, EA’s Executive Vice President of Publishing commented, “These four games are just the beginning. We’re excited to deliver key EA franchises such as Harry Potter, Madden Football and Need for Speed to Mac gamers.”

"We're thrilled that the world's number one games company is making this major commitment to the Mac," said Philip Schiller, Apple's senior vice president of Worldwide Product Marketing. "Game fans are going to love playing these new EA titles on a Mac." 


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Carbon In Your Pocket: New Screens From NFS Carbon On The PSPPosted 8:14am Wed Oct 11, 2006 by The Gaming Horizon Archive Tags: Need For Speed Carbon Own The City, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.The original author is Evan Lahti.

Power-sliding to us from Electronic Arts today are a group of new screens from Need For Speed Carbon: Own The City. Set for release on Halloween, the title features "crew-based" racing where you'll compete for territory with other racing teams, as well as more than 25 tunable licensed vehicles. Check out the images below.

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Rumor NFS Rivals Online?Posted 1:15am Tue Nov 15, 2005 by The Gaming Horizon Archive Tags: NASCAR 06 Total Team Control, Marvel Nemesis Rise of the Imperfects, SSX On Tour, NBA Live 2006, Need for Speed Underground Rivals, archive

Rumor is swirling on PlayStation boards that Need For Speed Underground: Rivals will feature an online mode.

This would be similar to the recently announced 989 Sports titles, ATV Offroad Fury and Twisted Metal: Head-On. Currently, this is still just a rumor, but if true it could lead to the assumption that EA Sports titles would also be online.

We'll keep you posted if and when further details come about from Electronic Arts.


Originally written by Brian Mohr

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GH Preview: Need for Speed: Most Wanted (360)Posted 3:38pm Mon Nov 07, 2005 by The Gaming Horizon Archive Tags: archive, Need for Speed Most Wanted, preview

This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Chuck Landry.

The Buzz

I skipped the last Need for Speed. Underground was a bit too “cool” for me to even give it a chance. The street-racing scene was a little too much for me to swallow, and so I missed a supposedly great game because I was turned off by its “urban” flare. But I love the Need for Speed series. NFS 2 was one of the first games I ever played using a 3D graphics accelerator in a PC. It was a 3D Monster FX chip, and it kicked ass. The pinnacle of the NFS series was when they called in the fuzz. There was something about outrunning and/or outmaneuvering the cops that brought NFS to a whole new level.

Need for Speed: Most Wanted aims to combine the flashy tuner world with the thrill of escaping the black and whites into one seriously fast racer. In Most Wanted your goal is notoriety. You’ll begin the game as another racer strips you of your car, and you must climb your way up the Black List 15, becoming the most disreputable street racer in town before you can get it back. Along the way you’ll race against several min-bosses (other ranking racers) who each have their own strengths and weaknesses.

What makes Most Wanted different from Underground and Underground 2 is, of course, the police force. Police chases promise to be the most exciting part of the game, and videos of the unfinished product confirm it. You might start off against three or four cop cars early on, but as you progress you’ll face six, eight, or even twelve at one time. The developers also claim the police will use real-world tactics to try and bring you to a stop, including rolling roadblocks and the like. Players will have some nice tricks at their disposal to give them an edge, including a bullet-time mode to let you squeeze through a small gap or dodge a messy wreck. There will also be areas marked on your map that provide some sort of diversion. The only one I’ve seen thus far is where by hitting a column, you can make a giant donut fall off of a cafe and block the road behind you, letting you escape.

Need for Speed Most Wanted is coming out on just about every platform you can imagine, so clearly what makes the Xbox 360 version special are its graphics. Most Wanted supports 760p resolution for HD monitors and all sorts of special effects that you won’t see on the other versions. The cars look absolutely amazing thanks to the sheer number of polygons that go into modeling each one, and effects like normal and bump mapping on the textures. The entire color scheme of Most Wanted is gritty brown and washed out, giving it a dusty and grimy look. The result is a very stylized environment we haven’t seen before in a racer, and judging by the screenshots and videos available, I’d say it works very well.

Continue reading...


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GH Preview: Need for Speed: Most Wanted (360)Posted 5:28pm Thu May 19, 2005 by Tim Grube Tags: archive, Need for Speed Most Wanted, preview

This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.

The Buzz

While over at the Electronic Arts booth, on display was one of the first Xbox 360 titles. Need for Speed: Most Wanted was on hand and to tell you the truth, it looks absolutely amazing. The first thing you’ll notice right away is how remarkable the graphics are in every way. The cracks in the road, the wet areas, and the amazing details of the vehicles are all jaw-dropping.

We were unable to do a multiplayer game, but the few races I did play were easy to get into. It follows the traditional Need for Speed style, so you have the cops chasing you down while you build a street cred and a rap sheet. There are several short cuts in every map that can be found hitting certain objects in the race.

Gamers will be able to build up there rap sheet with breaking record time, street challenges, and out-running the evil cops. Since all Xbox 360 games must have Dolby Digital support, NFS does a good job in that area of pulling off precise vehicle sounds along with the killer background music. No word on what music will be licensed.

The Prediction

Continue reading...


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