
For those of you unfamiliar with Namco's Soul Calibur series, it's the one with the slew of weird characters vying for two powerful swords--soul calibur and soul edge--to rule, destroy, or save the world, and most of the time they look exceptionally good while doing it. Soul Calibur IV continues that trend with 33 characters seeking to use the swords to accomplish their own (often selfish) desires, including two bonus "guest" characters from the Star Wars universe: the legendary Darth Vader and the mysterious "apprentice" from the upcoming Force Unleashed. Though the game clearly fails to revolutionize the genre, it accomplishes everything it sets out to do quite well, and the addition of online play and a very robust character creation system keep the game addictive.
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As with any fighting game, Soul Calibur IV pits you against an onslaught of characters that you must take down by lowering their health bar with flashy moves and powerful combos. Namco also included a soul gauge feature that changes color depending on your performance; block too often or receive too many strong attacks and the gauge will start flashing red, entering a "soul crush" state, at which point you're vulnerable to a one-hit KO attack called a critical finish. To keep things fresh (and because it's mildly entertaining to witness characters fighting in customizable undergarments), equipment destruction is a vital component of any fight; equipment condition is displayed in a three slot vertical bar designating head, upper body, and lower body gear, and enough attacks to the same area will break the equipment.



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