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Sony Delays Skype for PSP in Japan, Cites Microphone IssuesPosted 2:20pm Wed Jan 23, 2008 by Shiva Stella Tags: PSP, Skype, Sony, firmware update, Japan, delay
News is now hitting the Web that Sony has delayed its Skype PSP update announced earlier this month at CES 2008. The company is citing compatibility issues as cause for the delay in Japan, claiming that the feature is on-hold until the microphones Sony designed for its use earn Skype's approval.

You can view the full press release (it's a quickie) at the jump.

Continue reading...


[threespeech.com]
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New Prince of Persia Confirmed, Haze Delayed (again)Posted 1:19pm Wed Jan 23, 2008 by Shiva Stella Tags: Ubisoft, Haze, Prince of Persia, PlayStation 3, 2008, delay

Maybe I'll see you in 2008. Just maybe...

Following Ubisoft's announcement of its 2008 schedule, the company also confirmed that a new Prince of Persia game is in the works and should ship "within the next fiscal year" - that's April 1, 2008 to March 31, 2009. Don't be surprised if some of the awe-inspiring mechanics from Assassin's Creed pop up in that one, only this time we might get a real, complete game with a real, complete ending.

As for Haze, which has suffered various delays, delay-rumors, and delay-hints, the game has again been officially delayed and could release during the company's 2008 fiscal year. In other words, it's possible that Haze won't see store shelves until 2009, though when it does launch it could be a major hit for the PlayStation 3, something the console desperately needs.

Fingers crossed.


[darkzero.co.uk]
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Frontlines: Fuel of War (PS3) Only Almost CanceledPosted 12:27pm Tue Jan 22, 2008 by Shiva Stella Tags: Frontlines Fuel of War, PlayStation 3, Kaos Studios, THQ, delay

According to FiringSquad, recent reports that the PlayStation 3 version of THQ's Frontlines: Fuel of War has been canceled are in fact incorrect and the game has only suffered a delay.

The title is currently being developed by Kaos Studios and should release for the PC and Xbox 360 in February (latest estimates are at Feb 25); meanwhile the PS3 version should launch sometime in 2008.

Frontlines: Fuel of War is a first-person shooter with a heavy emphasis on multiplayer action, something the PlayStation 3 desperately needs a strong dose of. Here's hoping everything goes just swimmingly.



[firingsquad.com]
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Haze Releasing in August 2008 for PlayStation 3?Posted 11:20am Thu Dec 27, 2007 by Shiva Stella Tags: Haze, PlayStation 3, Ubisoft, rumor, delay

Here's a little something interesting if you've been watching Ubisoft's development of Haze for the PlayStation 3.

While other sources (including GameStop) list Haze as shipping on January 15, 2008, Ubi's own shop listing has the game set for launch sometime in August 2008 -  quite a leap ahead from January. No word from Ubisoft on the possible delay.



[ubi.com]
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Army of Two Isn't So Awesome, Says Xbox WorldPosted 7:59pm Thu Dec 06, 2007 by Aaron Dunlap Tags: army of two, delays, EA, xbox world

At E3 2006, the biggest show in the history of the event, I was shepherded through the thumping mosh pit that was the EA booth by a company rep and led behind a rope and up a flight of stairs into their media demonstration area. It was there that I first saw Amy of Two.

I didn't get to play it; rather, I watched it being played in a room outfitted with two televisions and four Xbox 360s (a debug and retail version for each TV). The small, unventilated room was like a furnace thanks to the heat-machine 360s, but despite the involuntary sauna treatment, I absolutely loved what I saw. Army of Two is a game featuring two protagonists, the secondary character can either be controlled by a buddy in co-op mode or controlled by AI following voice commands given by you.

The voice command feature rocked my socks. The player would speak into his Xbox Live headset commands such as "shoot those guys," "cover me," "help me up," "I need ammo, and so on. I wanted that game so badly and I wanted it to be good.

Xbox World, who had a chance to play around with the code that would have shipped this month, says that what they saw was absolutely horrible.

The game received many release pushbacks, including a recent release-change from November/December 2007 to first-quarter 2008. The extra few months will have to be spent doing some serious fixing, Xbox World says.

They say the two characters are supposed to seem "rebelious" but actually come off as completely unlikeable, and that the entire story is chock full of a ridiculous amount of violence and swear words and comes off as adolescent. Hmm, that sounds like another game I played recently. Unlike Kane & Lynch, though, Army of Two isn't being shoved out the door and the delay may actually give the developers a chance to straighten things up.

[gamesradar.com]
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Midway Has Figured Out The PS3; No More Delays, Says ThemPosted 3:01pm Sat Nov 03, 2007 by Aaron Dunlap Tags: PlayStation 3, Midway, delays
As the collective PlayStation 3 continues to search for a title that will sell systems, Midway has stepped up to the plate and promised that its future PS3 releases will be better and have fewer delays.

Delays have been many and perpetual for PS3 games. Though they'll rarely admit so in public, developers have been having a hard time developing for the system and the few games that have hit shelves on time have felt a bit "incomplete" or may need patches just to operate.

"For our first wave of next-gen games... lead development has been on the Xbox 360, due to its earlier introduction and larger installed base. We ran into some technical issues developing for the PlayStation 3 that have taken more time to finalize than we expected," said Midway boss David F. Zucker in a company conference call.

"We do believe that these technical issues are now complete at a core level in our engine. Looking ahead to 2008, we expect the PS3 versions of our titles to ship day and date with the Xbox 360 and other SKUs."

PS3 bashing aside, it is pretty historically consistent for a new system to see disappointing titles for around a year until developers have had a chance to get a feel for the new hardware and software platform. For the last two PlayStations, it took a Metal Gear Solid game to truly show what the system was capable of. Of course, no previous MGS game has had as many delays as the PS3's MGS4, so who knows?



[computerandvideogames.com]
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