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WipEout HD: How'd they do it?Posted 3:34pm Sat Sep 27, 2008 by Ryan Fulton Tags: WipEout HD, Sony, Playstation 3, Digital Foundry, PlayStation Store, Technical



Now after playing WipEout HD you may ask yourself, how did they manage to keep the game running at a crisp 1080p with 60 fps?  Well the answer isn't a demonic compact, nor is it wizardry of any sort.  Ok maybe it's technical wizardry, but that's not really what I had in mind. 

You see, rather than being rendered in true 1080p at all times, the game's engine uses a dynamic output that scales based upon how much the system can handle at any given point.  After it pushes out the best resolution it can while keeping the game at 60fps the data is passed along to the PS3's hardware horizontal scaler to make up the difference, all the while maintaining the amazingly fast pace of the game. 

Pretty neat, huh?  Please hit the link to get a far more technical walkthrough of the process.

[blogspot.com]
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PlayStation Store Update: Best. Week. Ever.Posted 9:08pm Thu Sep 25, 2008 by Ryan Fulton Tags: Playstation Store, Sony, PlayStation 3, PSN, WipEout HD, Megaman 9, GEON, Burnout Paradise


        With this week’s PlayStation Store update Sony seems to have gone out of their way to provide gamers with far more content than anyone who has a job and doesn’t suffer from insomnia can handle.  Including several highly anticipated titles, this weeks PSN store update may just (but hopefully won’t) prove to be the biggest week that the service will enjoy.  Now, let’s make with the mind-boggling, thumb-destroying list.

 

  • WipEout HD:  After what seems like a metric eternity,  SCE Studio Liverpool has unleashed their much awaited futuristic racing title for the appealing price point of $19.99.
  • Burnout Paradise:  Not to be contented with one robust racing title on PSN this week, developer Criterion has turned their disc-based title into a fully featured PSN title that carries a $29.99 price tag.
  • Megaman 9:  Capcom brings back Inafune’s titular little blue manservant for another round of stealing skills from the various and sundry bosses that have co-opted the Brady Bunch’s opening title.  Get down with Rockman for the moderate price of $9.99.  (Or just play the demo repeatedly and imagine the enemies being different for free.  And your parents said that your imagination would get you nowhere…)
  • GEON Emotions:  “Bliss, rage, envy or fear … use the power of your 8 emotions to” purchase and play the title that XBL has had for the last year and a month.  You can get in on some GEON for $9.99.
  • Various Rock Band songs:  Rock out like Geddy Lee and Neil Peart with Rush’s Moving Pictures.  There are a few other songs too, maybe you’re into them.  If you’re at all interested in this sort of thing you likely already know the pricing.

 

       There are also a few demos this week including NBA Live 09 and, on the complete opposite side of the spectrum, NBA 09.  As one could likely guess there are some videos that have been posted as well; Resistance 2 and Tomb Raider Underworld top the list.  Backgrounds and such also make an appearance along with a few PSP games that made the cut this week: Untold Legends and Puzzle Quest.  In a shocker to literally no one, there are still no PS1 classics worth writing home about.

 

       So that’s this week’s PSN Store update.  Please be delighted, and if you don’t mind give us a yell about what you’re picking up.  You’ll likely catch me on WipEout HD.


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GB Review: Wipeout Pulse (PSP)Posted 11:37pm Tue Mar 11, 2008 by Shiva Stella Tags: Wipeout Pulse, psp, sony, studio liverpool, review


Though it's perhaps not the definitive Wipeout experience, Wipeout Pulse is definitely an improvement on its PSP predecessor in almost every way, offering online multiplayer, customizable music options, seven race types, and even the ability to design your own ship, limited though it may be. It starts slow, and you might be perturbed by the campaign mode now and then as well as a few graphical and acoustic slips, but on the whole it retains the franchise's almost zen-like quality during high-speed, weapons-intense races along with the same futuristic style that fans love.

score: 3 out of 5

Click here for an explanation of our review and scoring format.

Wipeout Pulse maintains the feel of the Wipeout universe complete with a futuristic presentation, plenty of techno beats, and fun high-speed races that completely defy a storyline or setting. The essential gameplay aspects of Pulse are strikingly similar to those of its predecessors; the player's objective still being to survive an onslaught of vicious attacks while en route to the finish line for a medal. No significant tweaking has been given to the standard single-race - if you spent more than five minutes with the PlayStation's Wipeout XL then you'll feel right at home, which is a boon for franchise veterans looking for the same thrills they encountered in previous Wipeout games. The dark side of Wipeout racing has also been left intact, with players still blasting each other with three-pronged missile attacks, bomb trails, and the infamous earthquake while nudging opponents into walls or soaring across chasms.

Continue reading...




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New Screenshots of WipeOut HD for PS3Posted 10:40am Thu Dec 27, 2007 by Shiva Stella Tags: WipeOut HD, PlayStation 3, sony, screens

PlayFrance has posted some new imagery of WipeOut HD for the PlayStation 3, which you can view at the link.

WipeOut HD contains a mixture of tracks, weapons, and vehicles from previous games in the franchise along with new trinkets, including a radar to let players know the location of enemy ships as well as a gauge that warns gamers when they're about to be blown to bits by an opponent. Handy, that.

The US release is still listed as TBA.


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New Visuals for Wipeout Pulse on PSPPosted 3:33pm Thu Dec 20, 2007 by Shiva Stella Tags: Wipeout Pulse, psp, screens, sony

Sony has published some new screenshots of its Wipeout Pulse for the PlayStation Portable, and while that might not appear immediately intriguing all the images were taken with an in-game screenshot capture feature (photo mode) that'll enable players to snag their own shots and share them with friends.

Hit the link or the jump to view the imagery.

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SCEE Announces WipeOut Pulse (EUP), First ImageryPosted 3:27pm Wed Apr 04, 2007 by The Gaming Horizon Archive Tags: WipeOut Pulse, archive
Sony Computer Entertainment Europe has announced that it's bringing WipeOut Pulse to the PSP this fall. The title is being developed by Studio Liverpool and "arrives with a full tank of innovation, bringing stylish new tracks, futuristic ships, high-tech weapons and an impressive 7 game modes to the high-octane speed, adrenaline-drenched, anti-gravity 800 kilometres per hour action you’ve come to expect from the series."

Here's the word from SCEE:

The wait for WipEout Pulse has been well worth it as Studio Liverpool has been hard at work developing a range of futuristic new features. There are 8 teams including the new EG-X outfit, while new weapons provide all sorts of devious ways to send rivals into a spin. Tracks now contain the brand new Mag-Strip feature which causes ships to become temporarily locked to the track’s surface. This feature offers a huge variety and dynamism in track design and adds incredible racing conditions such as loops, vertical drops and 90 degree angled sections.

Race head-to-head at eye-watering speeds on magnificently-rendered reversible tracks built into a variety of stunning landscapes. Create your own multiplayer events in Ad Hoc and Infrastructure modes – and experience it all to the exhilarating beat of a thumping, fully-licensed soundtrack featuring the latest big names in dance music (full track-list to be announced). There is even the possibility to play your own mp3 files direct from your memory stick! Finally, a wealth of extra downloadable content will be made available at launch and post launch, including new tracks, ships and tunes to add to your racing soundtrack, and – if you’re really impressed with your skills- you can take a snapshot of your ship at any time using Photo Mode and post it online!

Key features:

  • Latest incarnation of the iconic, stylish and futuristic anti-gravity combat racer: an awesome follow-up to WipEout Pure on PSP
  • Upholds the brand heritage and refines all the best elements of the franchise to deliver an exhilarating racing experience loaded with hi-tech weapons, hi-octane speed and futuristic adrenaline-fuelled combat
  • 7 diversified single player and multiplayer modes, including wireless multiplayer mode via Ad Hoc and Infrastructure Modes
  • Downloadable content available at launch and post-launch: new circuits, ships and music tracks
  • Pumping soundtrack licensed by a range of top artists including Mason, Loco Dice and Stanton Warriors
  • 8 teams including the new EG-X team and 24 new exhilarating tracks
  • New Mag-Strip track feature: Allowing for a huge variety and dynamism in track design including loops, vertical drops and 90 degrees angled sections
  • Snap a photo of your ship at any time in Photo Mode and upload online to show the world


Naturally the game is a PSP exclusive and is only set to launch in Europe this September; Sony is remaining silent on the topic of a stateside release, but we'll keep you updated.

First images are included below.


Originally written by Shiva Stella

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Delta Pack 2 Released For Wipeout PurePosted 11:43pm Wed Nov 30, 2005 by Tim Grube Tags: Wipeout Pure, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Wipeout Pure is still an addicting game. I’m glad Sony is still supporting the title by releasing new tracks and whatnot. Today, they sent over an email informing us that Delta Pack 2 is now available for download. . Now that Delta Pack 2 has been released, completing the Delta series, a Delta Tournament can be unlocked.

The Delta Tournament will provide a four track race including all the Delta League tracks (Iridia, Anulpha Pass, Koltiwa, Khara Descent). Have fun!


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GH Review: Wipeout Pure (PSP)Posted 8:10pm Sat Mar 19, 2005 by Tim Grube Tags: review, archive, PSP, Wipeout Pure

This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.

The Lowdown

Wipeout has been a hit or miss franchise ever since its PSone days (Only one on the Sega Saturn). I’ve always enjoyed the series, but after the third one it started to go down hill. Sony and Studio Liverpool wanted to bring back the excitement for the launch of the PSP and overall I’m impressed with the outcome.

The Good

One word can explain Wipeout’s visuals – gorgeous. This title has to be the best-looking PSP game as of yet. I’d also come to say that it is the best-looking Wipeout title I’ve ever seen, even topping the PS2’s Wipeout Fusion. Studio Liverpool spent a lot of time trying to make its first Wipeout title on the PSP beautiful and they fully accomplished that. The shadows, the ships flying above, and the explosion impacts from the missiles that are fired from your ship are absolutely flawless.

Before you start a game, you must start a brand new profile that will allow you to pick a default tag name that it attaches your statistics too. This tag is three letters in which I picked, “Tim”. Very original, eh? Anyhow, once you complete a race you can go back to the main screen and check your score in the high score tables. After creating a profile, you can select the following modes to play in: Single Race, Tournament, Time Trial, Zone, and Free Play.

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GH Preview: Wipeout Pure (PSP)Posted 5:20am Wed Mar 02, 2005 by Shiva Stella Tags: archive, Wipeout Pure, preview

This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.

The Buzz

I’ve never been one for racing games, but when Wipeout XL released for the original PlayStation many years ago, I was immediately addicted. No longer was racing about modifying your cars, scheduling tune-ups, visiting the virtual garage, or running qualifying laps so you can start off the next round in first-place only to lose it twenty seconds in. The Wipeout series has always stressed its twist to racing, employing futuristic racing environments and sleek, super-speedy vehicles of death. The music wasn’t so bad either, featuring the earliest bits of techno and becoming one of the first titles on the market to use modern, "real" music in its soundtrack. All in all, a difficult but gratifying and fast racer that’s still one of my favorites.

So you can imagine my delight in hearing that another Wipeout title would be hitting the PlayStation 2, entitled Wipeout Fusion. Unfortunately the game suffered from a slow release and wasn’t exactly met with enthusiasm. Indeed, it seemed as though Wipeout would become another dropped series, at least until we received word that Sony’s Studio Liverpool was working on a PSP rendition for the handheld’s launch. This new version, Wipeout Pure, seeks to reclaim the franchise’s top seller position by including an enhanced aspect for the series: multiplayer and portability.

Wipeout Pure will consist of five racing modes, including Single Race, Tournament, Free Play, Time Trial, and Zone Mode (for single-player only). Single Race and Time Trial are rather self-explanatory, but Tournament allows players to join a league and then compete against other leagues, Free Play is your basic "learn the course" mode, and finally Zone Mode utilizes custom-built tracks and constant ship acceleration for that extra thrill.

The game will feature 16 total tracks, with four from previous installments in the series and four especially tailored for the Zone Mode’s speed racing. As far as race classes go, the expected ones are present: Vector, Venom, Flash, Rapier, and the fastest class available, Phantom; each craft receives a rating between 1-5 for the following areas: thrust, speed, shield, and handling. Another racing class option involves tournament play, where gamers can opt to join a league from the available list: Feisar, AG Systems, Auricom, Qirex, Piranha, Assegai, and the new Triakis and Harimau. Each league has its own unique racecraft with specialized characteristics. Weapons will of course be included, ranging from missiles and rockets to mines, bombs, and of course the classic "quake" that literally shakes up the track. For the winners gold, silver, bronze trophies and unlockables abound, including downloadable content like new tracks, menu skins, and music.

Continue reading...


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