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Tomb Raider: Underworld Demo Now Available On XBLPosted 11:58am Tue Oct 28, 2008 by Aaron Dunlap Tags: tomb raider underworld, demo, xbox 360, xbox live, eidos
In case you haven't got enough Lara in your life, you can now download an official demo for Tomb Raider: Underworld via the Xbox Live Marketplace.

PS3 fans seem to not be invited to this party. We haven't gotten any word that a demo will find its way to the PlayStation Network.

Tomb Raider: Underworld goes on sale November 18.

[majornelson.com]
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Company Wide Lawsuit Plagues TecmoPosted 4:31pm Tue Jun 17, 2008 by Zach Lott Tags: Tecmo, Tomonobu Itagaki, Lawsuit

When the rumor hit over the weekend that several dozen Tecmo employees could be joining Tomonobu Itagaki in his lawsuit against the company, no one realized how much of an underestimate that number really was: Joystiq is reporting that Tecmo is being sued by all 300 of its employees.

Kotaku reported on the specifics of the suit, in which the workers claim that they were illegally placed on a "flexible hours" schedule and weren't paid the overtime that they feel they deserve. What's worse is that Tecmo may have created false documents while covering up accounting documents.

It looks like Tecmo's labor practices and failure to fulfill Japanese law by reporting Itagaki's lawsuit to shareholders on the same day as the filing could leave them in serious, serious legal trouble. We'll be sure to keep you updated as the drama continues to unfold.

[joystiq.com]
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Rumor: Team Ninja To Lose Dozens of MembersPosted 12:34pm Mon Jun 16, 2008 by Zach Lott Tags: Team Ninja, Tecmo, Tomonobu Itagaki

It looks like Tomonobu Itagaki won't be the only one to leave publisher Tecmo, as 1up has discovered that dozens of Team Ninja members may be planning to follow his lead and will jump ship and sue the company for unpaid bonuses.

The news comes after Tecmo issued a statement saying that the team is "intact" and "has several new projects already underway," leading many to believe that Team Ninja may soon be in dire trouble. Even if they hire new developers to work on future entries in the Ninja Gaiden and Dead or Alive franchises, they will run the risk of releasing products that aren't true to their predecessors.

1up also made note that Japanese law requires publicly-traded companies to report lawsuits filed against them to shareholders on the same day as the filing, which could cause huge problems for Tecmo, as they waited for weeks after the filing of Itagaki's lawsuit to reveal the information to their shareholders.

We'll have more information once it becomes available.

[1up.com]
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Tomonobu Itagaki Leaves Tecmo, Sues CompanyPosted 11:01am Tue Jun 03, 2008 by Zach Lott Tags: Tomonobu Itagaki, Tecmo, Ninja Gaiden

In what will certainly be remembered as one of the most unexpected events of 2008, Tomonobu Itagaki, Team Ninja leader and mastermind behind Ninja Gaiden, left Tecmo last night and announced that he is suing the company. The reason? He failed to receive a completion bonus for Dead or Alive 4 that was promised to him by Tecmo president Yoshimi Yasuda.

1up did some digging and discovered that Itagaki's problems with Yasuda may extend past unpaid bonuses, as they've heard that Yasuda wanted to force him into making several ports of his games and was more concerned with making money over creating a quality product.

In a recent interview, Itagaki stated that he's interested in creating a new action game similar to Ninja Gaiden, but now the question arises of where he'll go from here to create it. Will he join another development team at another publisher? Will he form his own studio? For now, the answer will have to wait.

Here's the statement that Andrew Szymanski, Itagaki's translator, sent to both Kotaku and 1up:

"At approximately 2:30 PM Japan Standard Time today, June 3 2008, an official statement from Tomonobu Itagaki was sent by fax to major Japanese news outlets. In the interest of fair and expedient reporting of this story throughout the English-speaking world, I have been asked by Itagaki to convey this statement to you. Herein find attached Itagaki's official statement, in English, for the benefit of your readers.

"You will likely have questions regarding the content of the statement, or about Itagaki's future plans. I am afraid that I will be unable to answer such questions for the time being; however, rest assured that more information will be forthcoming as soon as it is deemed appropriate to do so."

Hit the jump for Itagaki's full statement, which includes a message to game fans.

Continue reading...


[kotaku.com]
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New Tom Clancy's Rainbow Six Vegas 2 'Limited Edition' TrailerPosted 11:02pm Fri Feb 15, 2008 by Shiva Stella Tags: Tom Clancys Rainbow Six Vegas 2, Ubisoft, video
Here's an interesting Ubisoft trailer for the evening, this one for Tom Clancy's Rainbow Six Vegas 2 on the PC, PlayStation 3, and Xbox 360. The video is advertising the "limited edition" version; you can check out the list of features below to see if it's worth the extra $10. Check out the hot key chain.

  • Includes Collectible Poker Chip Key Chain
  • Limited Edition Bonus Disk
  • Exclusive Strategy Video: With insider tips and secrets from the developers, pro gamers, and Frag Dolls you won't get anywhere else.
  • Pro Gamer Interview: Get an exclusive look at the life of a pro gamer with MLG player FinestX.
  • MLG Pro Circuit '07 Season Highlights: Watch the pros take on the most heated matches of '07.
  • Tom Clancy's EndWar(TM) Sneak Peek: Join the Frag Dolls for a hands-on look at the latest thrilling game in the Tom Clancy arsenal.
Since when do "insider tips" and commentary from the "Frag Dolls" make something a "special" edition?
       

[gametrailers.com]
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Can Bioshock Save Japan?Posted 3:48pm Mon Jan 21, 2008 by Shiva Stella Tags: Microsoft, Xbox 360, Battlestations Midway, Tomb Raider Anniversary, Bioshock, Japan

According to Takashi Sensui, Microsoft's Xbox-related go-to guy in Japan at a recent Spike, Xbox 360 New Year's party, more and more (Xbox 360) western titles will be making their way over to the gaming capital of the world, and those being third-party titles at that. The first three games include Battlestations: Midway, Tomb Raider: Anniversary, and 2K's ever-popular Bioshock.

It's an interesting move, with Xbox 360 sales lagging behind... everything else (hard to top those Nintendo DS's). It's possible that offering western-style games to Japanese gamers via the 360 might boost unit sales, but it's equally possible that the audience doesn't give a damn. But if Bioshock, one of 2007's premier titles in the west, can't move 360s over there, then what can?


[gamefront.de]
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Tomarni Releases Gamer Enhancement Magic PillsPosted 5:12pm Wed Jan 16, 2008 by Shiva Stella Tags: magic pills, FpsBrain, South Korea, Tomarni

Tired of losing to little Billy and his consistent use of random grenade throwing on Xbox Live? German-based Tomarni has developed the solution for you in a convenient pill format: FpsBrain.

According to Tomarni the product "accelerates neural processes and heightens perception and capacity of reaction and concentration," and has apparently been tested extensively in South Korea, where all the real gamers are. Or just real crazy.

A bottle of FpsBrain contains 60 capsules and retails for 19.90 Eur, or roughly $30 USD, and comes with a 110% money-back guarantee (I guess the extra %10 comes from the "small 10%-gift" that is sent to the unsatisfied gamer who demands a refund). You can view a list of ingredients at the jump.

At least the Germans have their priorities straight. Right?

Continue reading...


[shacknews.com]
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[GOTY] Best Portable Game of 07: The Legend of Zelda: Phantom HourglassPosted 1:16pm Fri Dec 21, 2007 by Aaron Dunlap Tags: Game of the Year 2007, GameBump, features, The Legend of Zelda Phantom Hourglass, Phantom Hourglass, Contra 4, Final Fantasy Tactics The War of the Lions



Why It Won: Zelda games come around more frequently than Mario games and so aren't held to the same absurd scrutiny. In fact, after a lifetime of mostly-identical storylines (the princess is kidnapped, oh noes!) it wouldn't be altogether ridiculous to wonder when something new would come along for Link to do besides spend all day fishing, blowing into an ocarina, and looking for pieces of the much-elusive Tri-force. I'd all but discounted the series as an ad-tedium retread of the same concepts when The Legend of Zelda: Phantom Hourglass came along and I, feeling sorry for my oft-neglected DS, decided to give it a whirl.

Continue reading...




[gamebump.com]
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EA Offers a Good ApologyPosted 1:40am Wed Dec 19, 2007 by Akshay Masand Tags: Rock Band, Electronic Arts, Buy Rock Band, defect, customer service
Were you one of the many people who got a defective guitar with your Rock Band bundle? If that was the case, it really does suck to be you, but on the bright side, Electronic Arts is trying to do the right thing by promising customers a free game. When the news was first heard, everyone imagined this "free game" to be one of the less successful games made by the company, but little did we know!

EA released the news of what is to be offered as the "free game" and guess what? It isn't a bunch of crap titles! Unsatisfied customers can now choose from most of EA's 2007 catalogue of games. Amongst the list are games such as Command and Conquer 3: Tiberium Wars, Skate, and Fifa Soccer 08.

If you were one of the many who opened your bundle to find a broken guitar, you are in luck. Hit the link to see a full list of games available and get your copy if you are one of the unsatisfied Rock Band customers.

[ea.com]
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Infinium's Lapboard Finally Available, Totally Not A ScamPosted 3:38pm Sat Dec 15, 2007 by Aaron Dunlap Tags: Phantom, Lapboard, Infinium Labs


Did you know that I was the first journalist to publish real-life photos of the terminally-vaporware Phantom Gaming Service when it was shown at E3 2004? That's my claim to fame, what's yours?

Since then I've been following the product and the company pretty closely, and while I (like everybody) knew they were going to fail (if they were even trying) I kept saying that if they wanted to get anything out of their R&D money they should just sell their "Lapboard" peripheral, since it was the only thing about the Phantom that really impressed me.

It's an age-old problem. Some people, God love'em, refuse to adapt to two-thumbed gamepad control for first person shooters on consoles and insist on using keyboard + mouse. Trouble is, if you're playing from a couch and not a desk, where do you put the keyboard or the mouse?

Infinium, now "Phantom Entertainment," solved that problem rather well. You put the device on your lap, tilt the keyboard up so that the whole thing is shaped like a V, and use the mouse on the lower surface while your other hand gently fondles the WASD keys. If you're a left-handed freak, the actual keyboard swivels around 180 degrees so you can flip the lapboard around and play it southpaw. It's simple, elegant, and surprisingly comfortable.

Apparently they heard me, because they're selling the thing now. Problem is, it's only "for" the PC and Mac, not the major consoles (which confuses me, because the Xbox 360 and PlayStation 3 both have USB keyboard and mouse support; they must require you to use their spyware-infused hardware drivers), so the only people I could see this being for are the ones who like to really lean back in their desk chairs when they play PC games or the 12 or so people out there with computers connected to their home theaters and try to play games on them (like my brother).

The thing costs $130, which might seem like a lot on account of it being so, and the only place to buy it currently is directly from Phantom's website (which has an expired SSL certificate), which may seem shady on account of you not being an idiot. 

[phantom.net]
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