
And I quote:
If you'd rather skip the radio-like melodrama you'll find the above comment at the 30.00 mark.
[majornelson.com]




This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Brian Mohr.
In 1993, Tim Burton’s The Nightmare Before Christmas came to theatres. Twelve years later, Capcom has followed up on the movie by coming out with a partial sequel for the Xbox and PlayStation 2. The game looks and sounds great, like another version of the innovative movie, but as far as a translation to games, The Nightmare Before Christmas: Oogie’s Revenge doesn’t completely make the cut.
In this game, players take on the role of our hero Jack Skellington one year after the events of the movie. Jack must not only save his love, Sally, but he also has to reclaim Halloweentown from Oogie and stop him from taking other holidays like Easter and Christmas.
The first thing you’ll notice in the game is that Nightmare stays close to its roots from the movie. This is wonderful as it really puts you in the environment with all the characters you’ll recognize. Some of the actual storylines from the movie were continued in the game and others were developed by Capcom, but either way they fit the game well.
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